Slight chat/play refactor, add roll command
This commit is contained in:
134
service/src/bot/commands/roll.rs
Normal file
134
service/src/bot/commands/roll.rs
Normal file
@@ -0,0 +1,134 @@
|
||||
use log::{error, warn};
|
||||
use rand::Rng;
|
||||
use serenity::{builder::CreateApplicationCommand, client::Context, model::application::{command::CommandOptionType, interaction::application_command::ApplicationCommandInteraction}};
|
||||
|
||||
use crate::bot::commands::audio::edit_response;
|
||||
|
||||
use super::audio::create_response;
|
||||
|
||||
pub async fn run(ctx: &Context, command: &ApplicationCommandInteraction) {
|
||||
if let Err(why) = create_response(&ctx, &command, format!("Processing command...")).await {
|
||||
error!("Failed to create response message: {}", why);
|
||||
return;
|
||||
}
|
||||
let dice_string: String = match command.data.options.get(0) {
|
||||
Some(o) => match &o.value {
|
||||
Some(v) => match v.as_str() {
|
||||
Some(s) => s.split_whitespace().collect::<String>(),
|
||||
None => {
|
||||
warn!("Missing dice option");
|
||||
if let Err(why) = edit_response(&ctx, &command, format!("Dice option is missing")).await {
|
||||
error!("Failed to create response message: {}", why);
|
||||
}
|
||||
return;
|
||||
}
|
||||
},
|
||||
None => {
|
||||
warn!("Missing dice option");
|
||||
if let Err(why) = edit_response(&ctx, &command, format!("Dice option is missing")).await {
|
||||
error!("Failed to create response message: {}", why);
|
||||
}
|
||||
return;
|
||||
}
|
||||
},
|
||||
None => {
|
||||
warn!("Missing dice option");
|
||||
if let Err(why) = edit_response(&ctx, &command, format!("Dice option is missing")).await {
|
||||
error!("Failed to create response message: {}", why);
|
||||
}
|
||||
return;
|
||||
}
|
||||
};
|
||||
let dice = parse_dice(dice_string.as_str());
|
||||
match dice {
|
||||
Ok((count, sides, modifier)) => {
|
||||
let mut rolls = Vec::new();
|
||||
let mut total = 0;
|
||||
for _ in 0..count {
|
||||
let roll = rand::thread_rng().gen_range(1..=sides);
|
||||
total += roll;
|
||||
rolls.push(roll);
|
||||
}
|
||||
let response = format!("{}d{}{} = {}",
|
||||
count,
|
||||
sides,
|
||||
if modifier > 0 { format!("+{}", modifier) } else if modifier < 0 { format!("-{}", modifier) } else { "".to_string() },
|
||||
total + (modifier as u32)
|
||||
);
|
||||
if let Err(why) = edit_response(&ctx, &command, response).await {
|
||||
error!("Failed to create response message: {}", why);
|
||||
}
|
||||
}
|
||||
Err(why) => {
|
||||
if let Err(why) = edit_response(&ctx, &command, format!("Invalid dice string: {}", why)).await {
|
||||
error!("Failed to create response message: {}", why);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
fn parse_dice(dice: &str) -> Result<(u32, u32, i32), String> {
|
||||
let mut parts = dice.split("d");
|
||||
let count = match parts.next() {
|
||||
Some(c) => match c.parse::<u32>() {
|
||||
Ok(n) => n,
|
||||
Err(_) => return Err(format!("Invalid dice count: {}", c))
|
||||
},
|
||||
None => return Err(format!("Invalid dice string: {}", dice))
|
||||
};
|
||||
let mut positive_modifier = true;
|
||||
let mut parts = match parts.next() {
|
||||
Some(p) => {
|
||||
// Check if contains a +/- modifier
|
||||
if p.contains("+") {
|
||||
positive_modifier = true;
|
||||
p.split("+")
|
||||
} else if p.contains("-") {
|
||||
positive_modifier = false;
|
||||
p.split("-")
|
||||
} else {
|
||||
p.split("+")
|
||||
}
|
||||
},
|
||||
None => return Err(format!("Invalid dice string: {}", dice))
|
||||
};
|
||||
let sides = match parts.next() {
|
||||
Some(s) => match s.parse::<u32>() {
|
||||
Ok(n) => {
|
||||
if n == 4 || n == 6 || n == 8 || n == 10 || n == 12 || n == 20 || n == 100 {
|
||||
n
|
||||
} else {
|
||||
return Err(format!("Invalid dice sides: {}", s));
|
||||
}
|
||||
}
|
||||
Err(_) => return Err(format!("Invalid dice sides: {}", s))
|
||||
},
|
||||
None => return Err(format!("Invalid dice string: {}", dice))
|
||||
};
|
||||
let modifier = match parts.next() {
|
||||
Some(m) => match m.parse::<i32>() {
|
||||
Ok(n) => {
|
||||
if positive_modifier {
|
||||
n
|
||||
} else {
|
||||
n * -1
|
||||
}
|
||||
},
|
||||
Err(_) => return Err(format!("Invalid dice modifier: {}", m))
|
||||
},
|
||||
None => 0
|
||||
};
|
||||
Ok((count, sides, modifier))
|
||||
}
|
||||
|
||||
pub fn register(command: &mut CreateApplicationCommand) -> &mut CreateApplicationCommand {
|
||||
command.name("roll").description("Rolls D&D dice").create_option(|option| {
|
||||
option
|
||||
.name("dice")
|
||||
.description("Dice to roll")
|
||||
.kind(CommandOptionType::String)
|
||||
.required(true)
|
||||
})
|
||||
}
|
||||
Reference in New Issue
Block a user