Files
siren/migrations/000_initial.sql

74 lines
2.0 KiB
SQL

CREATE TABLE IF NOT EXISTS guilds (
id BIGINT PRIMARY KEY NOT NULL,
name TEXT,
owner_id BIGINT,
volume INTEGER NOT NULL
);
CREATE TABLE IF NOT EXISTS messages (
id TEXT PRIMARY KEY NOT NULL,
guild_id BIGINT NOT NULL,
channel_id BIGINT NOT NULL,
author_id BIGINT NOT NULL,
created BIGINT NOT NULL,
model TEXT NOT NULL,
request TEXT NOT NULL,
response TEXT NOT NULL,
request_tags TEXT[] NOT NULL,
response_tags TEXT[] NOT NULL
);
CREATE TABLE IF NOT EXISTS dice_rolls (
id UUID PRIMARY KEY NOT NULL DEFAULT gen_random_uuid()
);
CREATE TABLE IF NOT EXISTS events (
id UUID PRIMARY KEY NOT NULL,
guild_id BIGINT NOT NULL,
author_id BIGINT NOT NULL,
title TEXT NOT NULL,
date_time TIMESTAMP NOT NULL,
description TEXT,
rsvp BIGINT[] NOT NULL
);
CREATE TABLE IF NOT EXISTS races (
id INTEGER GENERATED ALWAYS AS IDENTITY,
name TEXT NOT NULL,
size TEXT NOT NULL,
source TEXT NOT NULL,
data JSON NOT NULL
);
CREATE TABLE IF NOT EXISTS classes (
id INTEGER GENERATED ALWAYS AS IDENTITY
);
CREATE TABLE IF NOT EXISTS feats (
id INTEGER GENERATED ALWAYS AS IDENTITY
);
CREATE TABLE IF NOT EXISTS options_features (
id INTEGER GENERATED ALWAYS AS IDENTITY
);
CREATE TABLE IF NOT EXISTS backgrounds (
id INTEGER GENERATED ALWAYS AS IDENTITY
);
CREATE TABLE IF NOT EXISTS items (
id INTEGER GENERATED ALWAYS AS IDENTITY
);
CREATE TABLE IF NOT EXISTS spells (
id INTEGER GENERATED ALWAYS AS IDENTITY,
name TEXT NOT NULL,
school TEXT NOT NULL,
level INTEGER NOT NULL,
ritual BOOLEAN DEFAULT FALSE,
concentration BOOLEAN DEFAULT FALSE,
classes TEXT[] NOT NULL,
damage_inflict TEXT[] NOT NULL,
damage_resist TEXT[] NOT NULL,
conditions TEXT[] NOT NULL,
saving_throw TEXT[] NOT NULL,
attack_type TEXT,
data JSONB NOT NULL
);
CREATE TABLE IF NOT EXISTS conditions (
id INTEGER GENERATED ALWAYS AS IDENTITY
);
CREATE TABLE IF NOT EXISTS bestiary (
id INTEGER GENERATED ALWAYS AS IDENTITY
);